DEFINITION OF TARGET SKILLS FOR THE CLASSIFICATION OF GAMES DIRECTED TO CHILDREN WITH AUTISM SPECTRUM DISORDER

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Abstract

The act of playing is a strategy that encourages the development and learning of skills under the cognitive, physical and social aspects. The classification of games in target skills, with their respective characterizations and levels, allows the stimulation of the global development of children with Autism Spectrum Disorder (ASD). The objective of this study was to define the target skills for the classification of games to be incorporated into Interautism, promoting a better direction of play activities for children with Autism Spectrum Disorder. The study was supported by a literature review, held from august to september 2019, leading to the allocation of games in three axes of target skills: communicative, social and motor. It can be seen that the categorization of play, according to the target skills, offers subsidies to health professionals, caregivers, parents and family members, so that they can better direct the play of children with ASD, in order to contribute to their development.

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Queiroz, F. F. de S. N., Brasil, C. C. P., Brasileiro, F. N. V., Gabler, F., & Filho, J. E. de V. (2020). DEFINITION OF TARGET SKILLS FOR THE CLASSIFICATION OF GAMES DIRECTED TO CHILDREN WITH AUTISM SPECTRUM DISORDER. New Trends in Qualitative Research, 3, 664–677. https://doi.org/10.36367/ntqr.3.2020.664-677

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