A development of agility mode in cardiopulmonary resuscitation learning support system visualized by augmented reality

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Abstract

This paper showed visualization of technics about cardiopulmonary resuscitation contributed to acquiring the skills and understanding them. Especially, this system is focused on the individuality in each object (men, women, and babies) There are problems of a general cardiopulmonary resuscitation (CPR) training because learners are generally taught by instruction based on a subjective judgment. Because of this way, they are difficult to get a knack about the CPR themselves. Our system solved these problems by using Kinect (Augmented Reality) and Wii Balance Board (Weight Scale) when it calculates pressure and posture. They can understand the CPR training as fixed information. The system also expresses the features of compression as results whether the posture is extension or bending. However, it cannot evaluate a process of the compression. In the inspection, 84 people wrote a questionnaire which focused on impression of before and after. This questionnaire expressed two things. The one is that general public don't know the presence of CPR for infants. The other is that visualization was effective and enjoyable. As future works, Another function is going to be added to the present system to evaluate CPR in a process.

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Fukagawa, K., Kanamori, Y., & Minaduki, A. (2018). A development of agility mode in cardiopulmonary resuscitation learning support system visualized by augmented reality. Advances in Science, Technology and Engineering Systems, 3(6), 136–139. https://doi.org/10.25046/aj030616

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