Abstract
This research aims to describe the use of game-based learning to enhance the students’ writing skills, and to find out the difference in students’ writing skills after using game-based learning. This research used a quantitative method namely One Group Pre-test and Post-test Design. The sample of this research is 23 students chosen using the purposive sampling technique. The students were given a pre-test to identify their prior skills before treatment. After that, the treatment was given twice using different games. The students are given a pre-test and post-test to determine the difference in students’ writing skills. Then, the pre-test and post-test scores were analyzed using Microsoft Excel 2019 XLMiner Analysis Tool Pak. The result shows that the implementation of game-based learning could enhance their learning motivation (60,9%). The students also perceived that the implementation of game-based learning media could help them enhance their writing skills (69,1%). The result of the paired sample t-test above shows that the P value is lower than 0,05 (0,00 < 0,05). It means that the use of game-based learning media is effective in enhancing the students’ writing skills.
Cite
CITATION STYLE
Zumrotul Fauziah, & Siti Nur Khofidhotun Rofi’ah. (2025). ENHANCING STUDENTS’ WRITING SKILLS THROUGH GAME-BASED LEARNING MEDIA (An Experimental Study in English Branding Class). PROCEEDING AL GHAZALI International Conference, 2, 628–636. https://doi.org/10.52802/aicp.v2i.1376
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