A fast and flexible panoramic virtual reality system for behavioural and electrophysiological experiments

27Citations
Citations of this article
128Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Ideally, neuronal functions would be studied by performing experiments with unconstrained animals whilst they behave in their natural environment. Although this is not feasible currently for most animal models, one can mimic the natural environment in the laboratory by using a virtual reality (VR) environment. Here we present a novel VR system based upon a spherical projection of computer generated images using a modified commercial data projector with an add-on fish-eye lens. This system provides equidistant visual stimulation with extensive coverage of the visual field, high spatio-temporal resolution and flexible stimulus generation using a standard computer. It also includes a track-ball system for closed-loop behavioural experiments with walking animals. We present a detailed description of the system and characterize it thoroughly. Finally, we demonstrate the VR system's performance whilst operating in closed-loop conditions by showing the movement trajectories of the cockroaches during exploratory behaviour in a VR forest.

Cite

CITATION STYLE

APA

Takalo, J., Piironen, A., Honkanen, A., Lempea, M., Aikio, M., Tuukkanen, T., & Vähäsöyrinki, M. (2012). A fast and flexible panoramic virtual reality system for behavioural and electrophysiological experiments. Scientific Reports, 2. https://doi.org/10.1038/srep00324

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free