Abstract
When flight time is not available, flight simulators are an effective task rehearsal tool used by the military to train and maintaining aviator proficiency. Unfortunately, the physical characteristics of traditional simulator architectures prevent their use in most operational environments. Previous research has demonstrated that the embedded training (ET) simulator concept is viable but also has limitations in the display of immersive visuals (Lennerton, 2004). Recent advancements in virtual display devices and aircraft design can overcome challenges of the past and should rapidly advance the realization of ET simulators. However, the ability of technology to provide an ET solution must be supported by user acceptance and confidence that effective training transfer will occur with such a system. This effort explored the feasibility of using a modern, user worn, 3D, projection based Augmented Reality (AR) system as the visual interface for a hypothetical ET system with two fixed wing and one rotary wing aircraft. Eight Naval Aviation Subject Matter Experts (SMEs) were given a preflight questionnaire, participated in a simulated flight using the AR display, and completed a post-flight questionnaire. Results indicated that both the ET concept and the prototype AR system were highly regarded.
Cite
CITATION STYLE
Sciarini, L., Elfe, J., Shilling, T., & Martin, E. (2015). Initial evaluation of a modern augmented reality display for deployable embedded training system. In Communications in Computer and Information Science (Vol. 528, pp. 226–231). Springer Verlag. https://doi.org/10.1007/978-3-319-21380-4_40
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