Abstract
Combining makerspaces and library services is an innovative idea that could positively and radically change the library user experience. The Library Makerspace is able to offer users a different view of the world, and give them the opportunity to explore and imagine new possibilities which they can then create. Therefore, this study focused on analyzing real-world makerspace examples to create suggests for utilizing this trend. The roles and concepts of library makerspaces derived through this research are as follows: space for infinite creativity as social communication space, study areas, job searches, self-publishing, idea incubation, collaboration, equipment and utilization, storytelling, expert mentoring and consulting, and so on. The possibilities are endless, and allow for the development and expansion of the library.
Cite
CITATION STYLE
Noh, Y. (2014). A Study on Creating and Managing “Makerspaces” in Libraries. Journal of the Korean Society for Information Management, 31(1), 53–76. https://doi.org/10.3743/kosim.2014.31.1.053
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