Abstract
We present an incentive-compatible polynomial-time approximation scheme for multi-unit auctions with general k-minded player valuations. The mechanism fully optimizes over an appropriately chosen sub-range of possible allocations and then uses VCG payments over this sub-range. We show that obtaining a fully polynomial-time incentive-compatible approximation scheme, at least using VCG payments, is NP-hard. For the case of valuations given by black boxes, we give a polynomial-time incentive-compatible 2-approximation mechanism and show that no better is possible, at least using VCG payments. © 2010 AI Access Foundation. All rights reserved.
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CITATION STYLE
Dobzinski, S., & Nisan, N. (2010). Mechanisms for multi-unit auctions. Journal of Artificial Intelligence Research, 37, 85–98. https://doi.org/10.1613/jair.2950
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