PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS ANDROID PADA MATERI KEHIDUPAN SOSIAL MASYARAKAT INDONESIA

  • Wahyuningtyas N
  • et al.
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Abstract

The educators must be getting out of their comfort zone and carry out cultural transformation. Educators need to do a mindset reconstruction and take concrete actions to improve learning. One of the study material in social studies learning that needs to be improvised, namely historical content. Learning that contains historical content now faces many problems or problems. These problems include; 1) weak use of theory, 2) lack of imagination, 3) reference to state oriented textbooks, and 4) tendency to not pay attention to the phenomenon of globalization. This research method uses a research design for developing a 4-D model (four D models). The results show that the material validation developed has a percentage value of 88.75%. Media validation obtained a percentage value of 91.66%. Auhors concludes that the multimedia developed has been valid and feasible to be tested. In order to package social studies learning that contains historical content with interest and is able to project past events in front of students it requires improvisation and innovation in the learning process. To realize that, we have to use an interactive multimedia.

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APA

Wahyuningtyas, N., & Rosita, F. A. D. (2019). PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS ANDROID PADA MATERI KEHIDUPAN SOSIAL MASYARAKAT INDONESIA. Sejarah Dan Budaya Jurnal Sejarah Budaya Dan Pengajarannya, 13(1), 34–41. https://doi.org/10.17977/um020v13i12019p034

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