Abstract
The subsumption architecture is a layered mediator invented by Rodney Brooks for behaviour-based control of robots. The layers are minimally dependent and use minimal communication. We develop an object-oriented software design for the subsumption architecture, and demonstrate that each layer can be used as a slot for a set of plug-and-play components that implement different microstrategies for achieving a particular goal. Guidelines for the development of specific layers and components of a subsumption architecture are also presented. Copyright © 2001 John Wiley & Sons, Ltd.
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Butler, G., Gantchev, A., & Grogono, P. (2001). Object-oriented design of the subsumption architecture. Software - Practice and Experience, 31(9), 911–923. https://doi.org/10.1002/spe.396
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