Transforming Interactive Educational Content into Immersive Virtual Reality Learning Objects

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Abstract

Currently, the integration of immersive virtual reality applications into learning management systems is limited, which disadvantages kinesthetic learners, as the majority of learning material is mostly written or visual in nature. This research presents a method on how to transform existing conventional learning material into immersive virtual reality and integrate it into learning management systems, demonstrating it with a pilot study and an immersive virtual reality application prototype. The prototype application uses WebXR technology and provides integration into the Moodle learning management system using the Sharable Content Object Reference Model standard. The developed learning object was evaluated using the System Usability Scale, Web-based Learning Tool evaluation scale and the igroup Presence Questionnaire. The results of the pilot study revealed that the learning object performed above average in all tested fields and is preferable to established non-IVR solutions.

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Jaruševičius, P., Paulauskas, L., Drungilas, V., Jurgelaitis, M., & Blažauskas, T. (2024). Transforming Interactive Educational Content into Immersive Virtual Reality Learning Objects. Applied Sciences (Switzerland), 14(14). https://doi.org/10.3390/app14146366

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