Abstract
In order to contribute for the opportunities to promote learning programming, based on different solutions and based on the interaction and collaboration among students, this paper presents the design of an environment based on the Pedagogical Architecture, called Environment for Learning Programming. This article focuses on contributions that directly impact the programming learning, learning processes and education.
Cite
CITATION STYLE
Marques, G., Almeida, R., Junior, R. M., & Tavares, O. (2016). Ambiente para Aprendizagem de Programação fundamentado em Arquiteturas Pedagógicas. In Anais do XXVII Simpósio Brasileiro de Informática na Educação (SBIE 2016) (Vol. 1, p. 1275). Sociedade Brasileira de Computação - SBC. https://doi.org/10.5753/cbie.sbie.2016.1275
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