Abstract
We propose a new progressive compression scheme for arbitrary topology, highly detailed and densely sampled meshes arising from geometry scanning. We observe that meshes consist of three distinct components: geometry, parameter, and connectivity information. The latter two do not contribute to the reduction of error in a compression setting. Using semi-regular meshes, parameter and connectivity information can be virtually eliminated. Coupled with semi-regular wavelet transforms, zerotree coding, and subdivision based reconstruction we see improvements in error by a factor four (12dB) compared to other progressive coding schemes.
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CITATION STYLE
Khodakovsky, A., Schröder, P., & Sweldens, W. (2000). Progressive Geometry Compression. In SIGGRAPH 2000 - Proceedings of the 27th Annual Conference on Computer Graphics and Interactive Techniques (pp. 271–278). Association for Computing Machinery, Inc. https://doi.org/10.1145/344779.344922
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