Abstract
This paper presents our work on the development of a video maze game in Android system, and a new method to play the game using gyroscope and electromyography (EMG) signals obtained by a wireless Emotiv Neuroheadset. The TeamViewer software is used to share the computer screen and to transfer the data to an Android device, and the Emotiv EPOC headset is used to detect the intension of the user who is playing the game. The cursor position is controlled using information from the gyroscope embeded in the headset. The clicks are generated through the users blinking action based on the expressive suite data acquired from Emotiv headset signal data. A program called Neuro Mousecontrol is used to act as a tool for controlling gyroscope movements and clicking actions together. Extensive tests have demonstrated the effectiveness of the developed system.
Cite
CITATION STYLE
Raju, R., Yang, C., Li, C., & Cangelosi, A. (2016). A video game design based on Emotiv Neuroheadset. In ICARM 2016 - 2016 International Conference on Advanced Robotics and Mechatronics (pp. 14–19). Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICARM.2016.7606887
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