The influence problem-based-learning model assisted by games (Ludo) towards concept understanding of plant tissues

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Abstract

This study aims to investigate the increase in Problem-Based-Learning using games to improve students' concept understanding of plant tissues. The game used in this study was Ludo completed with question cards. This research is a quasi experimental type with a pretest posttest control group design. This research conducted in SMA N 3 Bantul involving 2 sample groups, experimental and control groups. The samples was chosen using a purposive sampling technique. Data were collected through a written test using 20 multiple-choice questions. The result showed that PBL using Ludo completed with question cards managed to improve students' concept understanding of plant tissues. That was proven by independent sample t-test with a significance level of <0.05, 0.007 <0.05. It implies that the students in the experimental group have a better concept understanding than control group. The average of experimental group pretest score was 60.88, while the posttest was 86.02 and the average of control group pretest score was 73.59 and posttest score was 80.

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Rizkita, V., & Djukri. (2020). The influence problem-based-learning model assisted by games (Ludo) towards concept understanding of plant tissues. In Journal of Physics: Conference Series (Vol. 1440). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1440/1/012068

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