Abstract
We describe a developing methodology called ‘de-? computation’ which combines design making and computational thinking in a two-?way exchange aimed at understanding and reacting against increasing computational control of humans’ tools and methods of computation in the design process. The steps of de-?computation are detailed, its relation to similar approaches is explained, examples are given, and we explain its relevance for design research, theory construction and practical design work.
Cite
CITATION STYLE
Walker, K., & Fass, J. (2015). De-computation: Programming the world through design. In Nordes 2015: Design Ecologies. Design Research Society. https://doi.org/10.21606/nordes.2015.031
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