A number of techniques have been developed for the polygonization of implicit surfaces or isosurfaces. Two approaches for generating polyhedral approximations of implicit models are presented. The first method produces finite element meshes. The second algorithm is based on a P1 (linear) surface approximation from volumetric datasets. Applications examples of discrete constructive solid geometry objects are given.
CITATION STYLE
Frey, P. J., & Borouchaki, H. (1996). Finite element meshes by means of voxels. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1176, pp. 115–125). Springer Verlag. https://doi.org/10.1007/3-540-62005-2_10
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