Towards a non-functional requirements discovery approach for persuasive systems

6Citations
Citations of this article
25Readers
Mendeley users who have this article in their library.
Get full text

Abstract

A number of software systems that attempt to help people achieve behavior change have been proposed in various domains such as health and wellness. However, sometimes, such systems have failed to provide a satisfactory or sustainable User Experience (UX), as it is observed when users may be reluctant to respond to the activation of the systems' changing demands. Moreover, a negative User Experience (UX) can be exposed by Behavior Change Support Systems (BCSS) if designers do not have clear understanding of the requirements that factually help changing the user behavior that accomplishes a sustainability goal. We first explored the Persuasive System Design (PSD) model that should be considered in UX assessment of BCSSs. Then, we propose a requirements discovery process that can be considered to redesign a software interactive system based on negative UX.

Cite

CITATION STYLE

APA

Condori-Fernandez, N., Araujo, J., Catala, A., & Lago, P. (2020). Towards a non-functional requirements discovery approach for persuasive systems. In Proceedings of the ACM Symposium on Applied Computing (pp. 1418–1420). Association for Computing Machinery. https://doi.org/10.1145/3341105.3374059

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free