The door: Timing effects of fourth wall breaks on immersion and game experience in an adventure game

2Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Fourth wall breaks in video games can affect the players' game experience. Although breaking the fourth wall is a well-known stylistic element, it is still unclear how to utilize it to enhance the game experience. Researchers assume that the effects of fourth wall breaks on players depend on the situation they occur. Therefore, we investigated whether the timing of fourth wall breaks affects players' immersion and game experience. In our game called "The Door", 24 participants either experienced a fourth wall break in the beginning, the middle or at the end of the game. We found that the timing of a fourth wall break had a significant effect on players' immersion and perceived competence. We discuss potential explanations for the effects referring to games known for their fourth wall breaks.

Cite

CITATION STYLE

APA

Kocur, M., Lindemann, P., Pfeil, T., & Lankes, M. (2021). The door: Timing effects of fourth wall breaks on immersion and game experience in an adventure game. In CHI PLAY 2021 - Extended Abstracts of the 2021 Annual Symposium on Computer-Human Interaction in Play (pp. 43–48). Association for Computing Machinery, Inc. https://doi.org/10.1145/3450337.3483489

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free