Abstract
Augmented reality media containing Grebeg Pancasila is the right tool for character learning in elementary schools. This research aims to (1) develop AR media containing Grebeg Pancasila for character learning in elementary schools, (2) find out its feasibility, and (3) test its effectiveness. The method used was the ADDIE (Analysis, Design, Development, Implementation, and Evaluation) model. This research was conducted in elementary schools in Blitar City. The data were collected using literature study, observation, interviews, and questionnaires. The data were then analyzed qualitatively and quantitatively. The findings indicate that 3D AR media containing Grebeg Pancasila adds to the reality of the Grebeg Pancasila rite as the content of local wisdom in character learning. This media aims to provide complete knowledge about Grebeg Pancasila and support the learning of mutual cooperation. The media is attractive, portable, user-friendly, usable, and following the development of the 21st century. AR media containing Grebeg Pancasila was feasible for field testing through descriptive and inferential statistical tests. It has been proven that the media has a positive effect on the effectiveness of elementary school students' mutual cooperation character learning with a Sig 2-Tailed value of 0.00 (< 0.05).
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Septinaningrum, Hakam, K. A., Setiawan, W., & Agustin, M. (2022). Developing of Augmented Reality Media Containing Grebeg Pancasila for Character Learning in Elementary School. Ingenierie Des Systemes d’Information, 27(2), 243–253. https://doi.org/10.18280/isi.270208
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