Abstract
What breathes life into an embodied agent or avatar? While body motions such as facial expressions, speech and gestures have been well studied, relatively little attention has been applied to subtle changes due to underlying physiology. We argue that subtle pulse signals are important for creating more lifelike and less disconcerting avatars. We propose a method for animating blood fow patterns, based on a data-driven physiological model that can be used to directly augment the appearance of synthetic avatars and photo-realistic faces. While the changes are difcult for participants to see, they signifcantly more frequently select faces with blood fow as more anthropomorphic and animated than faces without blood fow. Furthermore, by manipulating the frequency of the heart rate in the underlying signal we can change the perceived arousal of the character.
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CITATION STYLE
McDuf, D., & Nowara, E. M. (2021). Warm bodies: A post-processing technique for animating dynamic blood flow on photos and avatars. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3411764.3445719
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