Abstract
We consider the problem of implementing two-party interactive quantum communication over noisy channels, a necessary endeavor if we wish to fully reap quantum advantages for communication. For an arbitrary protocol with n messages, designed for noiseless qudit channels (where d is arbitrary), our main result is a simulation method that fails with probability less than 2−Θ(nϵ) and uses a qudit channel n 1 + Θ times, of which an fraction can be corrupted adversarially. The simulation is thus capacity achieving to leading order, and we conjecture that it is optimal up to a constant factor in the term. Furthermore, the simulation is in a model that does not require pre-shared resources such as randomness or entanglement between the communicating parties. Perhaps surprisingly, this outperforms the best known overhead of 1 + O log log ϵ1 in the corresponding classical model, which is also conjectured to be optimal [Haeupler, FOCS’14]. Our work also improves over the best previously known quantum result where the overhead is a non-explicit large constant [Brassard et al., FOCS’14] for low .
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CITATION STYLE
Leung, D., Touchette, D., Nayak, A., Yao, P., Shayeghi, A., & Yu, N. (2018). Capacity approaching coding for low noise interactive quantum communication. In Proceedings of the Annual ACM Symposium on Theory of Computing (pp. 926–939). Association for Computing Machinery. https://doi.org/10.1145/3188745.3188908
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