Using Digital Storytelling and Game-Based Learning to Increase Student Engagement and Connect Theory with Practice

3Citations
Citations of this article
91Readers
Mendeley users who have this article in their library.

Abstract

Research shows that high levels of engagement help students learn more effectively, feel better about their learning, and improve retention rates. One reason why students report low engagement is a perceived disconnect between theory (what they learn in class) and practice (what happens in the outside world). This paper reports on the results of a small-scale SoTL experiment that increased engagement in a first-year journalism course through the creation of a bespoke interactive web series composed of short videos and choose-your-own-adventure games that immersed students in real-world scenarios. It also offers reflections on the opportunities and challenges of using digital games and storytelling for learning and opportunities for engaging students as partners.

Cite

CITATION STYLE

APA

Gillespie, B. (2022). Using Digital Storytelling and Game-Based Learning to Increase Student Engagement and Connect Theory with Practice. Teaching and Learning Inquiry, 10. https://doi.org/10.20343/TEACHLEARNINQU.10.14

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free