Abstract
We are facing a technology, Augmented Reality, with an increasing incidence in teaching and that together with mobile technology, are configured as one of the most effective binomials to support ubiquitous and significant learning processes. Although, we cannot lose sight of the fact that for this technological binomial to work properly, the student must be motivated to use it in the training process. In this study, from the Instructional Material Motivational Survey model of Keller (1983), we have tried to determine the degree of motivation that the students of Degree of Pedagogy of the University of Seville have in the interaction with notes enriched with Augmented Reality available through mobile devices. The methodology was valued positively by the participants in the study, being able to indicate the high relation found between the motivation of the students and their performance, with the use of the enriched notes, in the matter in which it is used. It has also been found that the use of Augmented Reality benefits the learning process.
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Almenara, J. C., & Osuna, J. B. (2018). The technological scenarios in Augmented Reality (AR): Educational possibilities in university studies. Aula Abierta, 47(3), 327–336. https://doi.org/10.17811/rifie.47.3.2018.327-336
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