Abstract
The study reflects the impact of gaming technology on changing student motivation. The implementation of gaming technologies in the training of students of a higher educational institution helps to increase the motivation of students to study professional disciplines, the formation of professional competence.
Cite
CITATION STYLE
APA
Tsyganova, L. V., Zubkova, Y. V., Bystrova, N. V., Kutepova, L. I., & Kutepov, M. M. (2021). Game technologies as a means of increasing the educational motivation of university students. Propósitos y Representaciones, 9(SPE1). https://doi.org/10.20511/pyr2021.v9nspe1.808
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