Game technologies as a means of increasing the educational motivation of university students

  • Tsyganova L
  • Zubkova Y
  • Bystrova N
  • et al.
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Abstract

The study reflects the impact of gaming technology on changing student motivation. The implementation of gaming technologies in the training of students of a higher educational institution helps to increase the motivation of students to study professional disciplines, the formation of professional competence.

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APA

Tsyganova, L. V., Zubkova, Y. V., Bystrova, N. V., Kutepova, L. I., & Kutepov, M. M. (2021). Game technologies as a means of increasing the educational motivation of university students. Propósitos y Representaciones, 9(SPE1). https://doi.org/10.20511/pyr2021.v9nspe1.808

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