Abstract
Penelitian ini bertujuan untuk mengembangkan media pembelajaran, menguji kelayakan dan keefektifan media berbasis multimedia adobe flash pada materi jaring-jaring kubus dan balok kelas V SD Negeri Candi. Metode yang digunakan dalam penelitian ini Research and Development (R&D). Hasil penelitian menunjukkan media pembelajaran berbasis multimedia adobe flash dapat digunakan dalam pembelajaran berdasarkan penilaian ahli materi didapatkan presentase 74% dan ahli media 75% dalam kategori layak. Hasil penelitian pada media pembelajaran berbasis multimedia adobe flash efektif digunakan sesuai dengan hasil yang diperoleh nilai = 4,867 dan = 2,045 . Dari hasil perhitungan diperoleh = 4,867 > = 2,045 maka H0 ditolak dan Ha diterima. Hasil uji gain dari data yang didapatkan data N-gain sebesar 0,34 dengan kriteria sedang. Simpulan penelitian ini adalah media pembelajaran berbasis multimedia adobe flash pada mata pelajaran Matematika materi jaring-jaring kubus dan balok layak digunakan dan efektif meningkatkan hasil belajar Matematika siswa kelas V SD Negeri Candi. This study aimed to develop instructional media, test the viability and effectiveness of adobe flash-based multimedia on cube and block nets for the fifth students at Candi Elementary School. The method used Research and Development (R&D). The results showed that adobe flash-based multimedia can be used in learning based on the content expert's assessment obtained a percentage of 74% and by media expert assessment obtained a percentage of 75%, both in viable category. The results of the adobe flash-based mulmimedia was effectively used in accordance with the results obtained with the value = 4,867 and = 2,045. From the calculation, obtained = 4,867> = 2,045, so, H0 was rejected and Ha was accepted. The results of N-gain data was 0.34 in moderate criteria. The conclusion of this research was that the Adobe Flash-based multimedia was viable and effective to improve the mathematics learning outcomes of 5th students at Candi Elementary School.
Cite
CITATION STYLE
Sasmita, L. D. (2021). PENGEMBANGAN APLIKASI ADOBE FLASH UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA KELAS V. Joyful Learning Journal, 10(3), 169–176. https://doi.org/10.15294/jlj.v10i3.44094
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.