Abstract
DARPA simulations teach habits of thought so soldiers respond on the first day of combat as if they had been there a week. More often than not, it's don't shoot, talk instead. © 2007 ACM.
Cite
CITATION STYLE
APA
Chatham, R. E. (2007). Games for training. Communications of the ACM, 50(7), 36–43. https://doi.org/10.1145/1272516.1272537
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