CODAR: An augmented reality based game to teach programming

6Citations
Citations of this article
41Readers
Mendeley users who have this article in their library.

Abstract

In recent years, technology has revolutionized all spheres of life. Since programming is the heart of software technology, it is thus imperative that the demand for programmers is also increasing day by day. With advancements in the field of augmented reality (AR) and Computer Vision (CV), we can now develop applications for unique experiences in the field of education. This study aims to develop a game for elementary school students to learn programming skills. Students are provided with cards which act as markers for our Game. Each marker acts a distinct programming block in AR which causes our game character to perform a certain action. The student needs to place these blocks in the right manner to accomplish a given task. It thus enables students to learn some basic programming skills in a way appealing to them.

Cite

CITATION STYLE

APA

Sharma, V., Talukdar, J., & Bhagat, K. K. (2019). CODAR: An augmented reality based game to teach programming. In ICCE 2019 - 27th International Conference on Computers in Education, Proceedings (Vol. 1, pp. 600–602). Asia-Pacific Society for Computers in Education. https://doi.org/10.58459/icce.2019.633

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free