Motion Primitive Approach to Spacecraft Trajectory Design in a Multi-body System

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Abstract

The increasing number and variety of spacecraft that are expected to operate within cislunar space and other multi-body gravitational environments throughout the solar system necessitates the continued development of strategies for rapid trajectory design and design space exploration. In the field of robotics, similar needs have been addressed using motion primitives that capture the fundamental building blocks of motion and are used to rapidly construct complex paths. Inspired by this concept, this paper leverages motion primitives to construct a framework for rapid and informed spacecraft trajectory design in a multi-body gravitational system. First, motion primitives of fundamental solutions, e.g., selected periodic orbits and their stable and unstable manifolds, are generated via clustering to form a discrete summary of segments of the phase space. Graphs of motion primitives are then constructed and searched to produce primitive sequences that form candidate initial guesses for transfers of distinct geometries. Continuous transfers are computed from each initial guess using multi-objective constrained optimization and collocation. This approach is demonstrated by constructing an array of geometrically distinct transfers between libration point orbits in the Earth-Moon circular restricted three-body problem with impulsive maneuvers.

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Smith, T. R., & Bosanac, N. (2023). Motion Primitive Approach to Spacecraft Trajectory Design in a Multi-body System. Journal of the Astronautical Sciences, 70(5). https://doi.org/10.1007/s40295-023-00395-7

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