CS:NO - an Extended Reality Experience for Cyber Security Education

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Abstract

This work-in-progress presents the design of an XR prototype for the purpose of educating basic cybersecurity concepts. We have designed an experimental virtual reality cyberspace to visualise data traffic over network, enabling the user to interact with VR representations of data packets. Our objective was to help the user better conceptualise abstract cybersecurity topics such as encryption and decryption, firewall and malicious data. Additionally, to better stimuli the sense of immersion we have used Peltier thermoelectric modules and Arduino Uno to experiment with multisensory XR. Furthermore, we reflect on early evaluation of this experimental prototype and present potential paths for future improvements.

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Bernsland, M., Moshfegh, A., Lindén, K., Bajin, S., Quintero, L., Solsona Belenguer, J., & Rostami, A. (2022). CS:NO - an Extended Reality Experience for Cyber Security Education. In IMX 2022 - Proceedings of the 2022 ACM International Conference on Interactive Media Experiences (pp. 287–292). Association for Computing Machinery, Inc. https://doi.org/10.1145/3505284.3532971

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