Abstract
Social interaction is important when audience are participating in a live performance. With strong immersion and high degree of freedom (DoF), virtual reality (VR) is often used to present performance events, such as virtual concert. A live performance is also a space with the potential for shared social realities, which could hardly be emulated by remote VR. This paper proposes new approaches to design social interactions that arouse social awareness for the audience in a VR performance. These interactions could be implemented in three different modes, which include both individual expression and group effect. The project brings new possibilities for future VR performance experience.
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CITATION STYLE
Yan, S., Yan, X., & Shen, X. (2020). Exploring Social Interactions for Live Performance in Virtual Reality. In SIGGRAPH Asia 2020 Posters. SA 2020. Association for Computing Machinery, Inc. https://doi.org/10.1145/3415264.3425466
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