Abstract
The complexity of on-line learning is investigated for the basic classes of geometrical objects over a discrete ("digitized") domain. In particular, upper and lower bounds are derived for the complexity of learning algorithms for axis-parallel rectangles, rectangles in general position, balls, halfspaces, intersections of half- spaces, and semi-algebraic sets. The learning model considered is the standard model for on-line learning from counterexamples.
Cite
CITATION STYLE
Maass, W., & Tur�n, G. (1994). Algorithms and lower bounds for on-line learning of geometrical concepts. Machine Learning, 14(3), 251–269. https://doi.org/10.1007/bf00993976
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