Abstract
New technologies of imitation and simulation as well as surveillance and speed had collapsed the geographical distance, chronological duration, the gap itself between the reality and virtuality of war. As the confusion of one for the other grows, we face the danger of a new kind of trauma without sight, drama without tragedy, where television wars and video war games blur together. 1 1 This paper will consider the challenge posed to cinematic notions of documentary realism by the emergence of digital imaging technology. Clearly, this has been a key topic within film studies for many years now, with debates largely centred on the indexical capacities of analogue film versus the manipulability of the digital image. Yet, rather than rehashing the issues of digital media's permeation of the cinematic apparatus, I intend to approach the question from a somewhat different angle. By examining instead the mediation of warfare through digital interfaces (i.e. digital imaging with the military apparatus), I will explore the extent to which this can be considered a virtualisation of war, and subsequently consider the consequences that this may have for documentary notions of witnessing or the evidential recording of historical events.
Cite
CITATION STYLE
Fagan, C. (2013). Documenting Virtual War. InMedia, (4). https://doi.org/10.4000/inmedia.733
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