Virtual Reality (VR) is a well-known acknowledged field with many benefits in different sectors. There have also been many applications in entertainment, research, training and medical facilities. When we perform any action there is a similar reaction on real objects according to the nature hence it is a general understanding that we need to simulate the same action-perception relationship virtually without involving real objects or real events. Virtual Reality has a main component called the visualization that occurs by interaction between human and machine bringing it closer to real life. In virtual reality we need to break the barrier amid the real world and the virtual world. For the simulation of the technology one needs to produce an artificial sensation of touch, hear, smell, and feel based on the real one. In this paper we study about the different applications of Virtual Reality in Bioinformatics and also the history of Virtual reality. We take a brief look towards the immersive analytics of virtual reality. The tools used to produce the virtual environment are also being acknowledged with incorporating this knowledge. We also take a look towards the interaction of Virtual reality with many different properties and independent agents. We try to understand what a virtual world is and its uses. We illustrate the usage of Virtual Reality for cancer research and its approaches towards developing better medical therapies. Unfortunately, there are a few limitations that need to be overcome like affordability, unrealistic demonstration, and unawareness also discomfort while using the technology and affects to the eyes if used for a long time etc. It is also a very time consuming and complicated process in the making of the virtual environment. Facts like using normal input technologies like keyboard and mouse aren’t very efficient for VR but also use of 3D glasses, tracking devices for movement like gloves and biosensors are very expensive to be bought by each individual.
CITATION STYLE
Patil, P. C., & Batra, T. (2019). Virtual reality in bioinformatics. Open Access Journal of Science, 3(2). https://doi.org/10.15406/oajs.2019.03.00132
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