Abstract
We describe two video games recently developed to teach physics concepts: "A Slower Speed of Light" was designed to teach aspects of Special Relativity, while "Kirchhoff's Revenge" aims to teach circuit laws. Both are based on the Unity 3D platform, which allows rapid cross-platform development.
Cite
CITATION STYLE
APA
Kortemeyer, G. (2019). Game Development for Teaching Physics. In Journal of Physics: Conference Series (Vol. 1286). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1286/1/012048
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