Abstract
Current video-conferencing systems provide a "video-ina-window" user interface. This paper presents a distributed video-conferencing system called CU-SeeMe VR that embeds live video and audio conferencing in a virtual space. This paper describes a prototype implementation of CU-SeeMe VR, including the user interface, system architecture, and a detailed look at the enabling technologies. Future directions and the implications of the virtual reality metaphor are discussed.
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CITATION STYLE
Han, J., & Smith, B. (1997). CU-SeeMe VR immersive desktop teleconferencing. In Proceedings of the 4th ACM International Conference on Multimedia, MULTIMEDIA 1996 (pp. 199–207). Association for Computing Machinery, Inc. https://doi.org/10.1145/244130.244199
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