Abstract
As a brand-new business model, e-sports hotels have no industry norms or general industry labels. As long as the rooms have e-sports facilities and allow consumers to conduct e-sports activities, they can be considered as e-sports hotels. Although many hotels claim to be e-sports hotels, they only move computers into the room mechanically, or turn the room into a mini Internet cafe. This model does not take into account the needs of users, so it cannot bring users a satisfactory experience. So we decided to create a hotel specifically for e-sports.
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CITATION STYLE
Xiaoxian, L. (2020). E-Sports Hotel, a Brand New Personalized Hotel in the Age of E-Sports. In Advances in Intelligent Systems and Computing (Vol. 1218 AISC, pp. 213–218). Springer. https://doi.org/10.1007/978-3-030-51626-0_26
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