Abstract
Current commodity Virtual Reality (VR) hardware allows for free, even wireless roaming, however it is still confined by a finite tracking space. To overcome this issue, past research has introduced different methods for vertical locomotion, ranging from walking on a treadmill to interaction paradigms such as teleportation. Recently, researchers have integrated rock climbing on a physical wall into VR experiences. The space available is naturally confined by the dimensions of the wall. Building upon this, we present implementation details and future research directions of a VR system for vertical locomotion on a rock climbing treadmill.
Author supplied keywords
Cite
CITATION STYLE
Kosmalla, F., Daiber, F., & Krüger, A. (2022). InfinityWall - Vertical Locomotion in Virtual Reality using a Rock Climbing Treadmill. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3491101.3519654
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.