InfinityWall - Vertical Locomotion in Virtual Reality using a Rock Climbing Treadmill

4Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Current commodity Virtual Reality (VR) hardware allows for free, even wireless roaming, however it is still confined by a finite tracking space. To overcome this issue, past research has introduced different methods for vertical locomotion, ranging from walking on a treadmill to interaction paradigms such as teleportation. Recently, researchers have integrated rock climbing on a physical wall into VR experiences. The space available is naturally confined by the dimensions of the wall. Building upon this, we present implementation details and future research directions of a VR system for vertical locomotion on a rock climbing treadmill.

Cite

CITATION STYLE

APA

Kosmalla, F., Daiber, F., & Krüger, A. (2022). InfinityWall - Vertical Locomotion in Virtual Reality using a Rock Climbing Treadmill. In Conference on Human Factors in Computing Systems - Proceedings. Association for Computing Machinery. https://doi.org/10.1145/3491101.3519654

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free