The use of virtual reality games as a tool to overcome acrophobia

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Abstract

The subject of this article is to ascertain if the use of Virtual Reality can have an impact to fight down the fear of heights. The aim of the suggested and realized pre-research was to use virtual reality as a tool of a fully immersive environment for therapy of fear of heights via VR game. The individuals during VR sessions were monitored for the case that the phobia would have impacted them negatively way. After each session, there was a cooldown part to ease the participants from the stress. The pivotal evaluation of the VR sessions was performed in the form of a psychological test called The Penn State Worry Questionnaire (PSWQ). At the end of the article are the main thought and future directions in this field.

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Musalek, M., & Adamek, M. (2020). The use of virtual reality games as a tool to overcome acrophobia. In Annals of DAAAM and Proceedings of the International DAAAM Symposium (Vol. 31, pp. 485–489). DAAAM International Vienna. https://doi.org/10.2507/31st.daaam.proceedings.068

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