Use of an online game to evaluate health professions students’ attitudes toward people in poverty

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Abstract

Objective. To determine baseline attitudes of pharmacy, physician assistant studies, and communication science and disorders students toward people in poverty and to examine the effectiveness of using the online poverty simulation game SPENT to affect these attitudes. Methods. Students completed pre/postassessments using the validated Undergraduate Perceptions of Poverty Tracking Survey (UPPTS). Students played the online, open access, SPENT game alone and/or in pairs in a 50-minute class. Results. Significant improvements in scale scores were seen in students after playing SPENT. Quartile results by prescore indicated that students with the lowest attitudes towards patients in poverty improved the most. Results suggested that most students found the experience worthwhile for themselves and/or for their classmates. Conclusions. The results of this study suggest SPENT may improve perspectives of undergraduate pharmacy and other health professions students.

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APA

Smith, C. E. R., Ryder, P., Bilodeau, A., & Schultz, M. (2016). Use of an online game to evaluate health professions students’ attitudes toward people in poverty. American Journal of Pharmaceutical Education, 80(8). https://doi.org/10.5688/ajpe808139

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