Abstract
Where immersive museum and digital heritage experiences exist, they are often only available for limited project timespans and they do not generally connect to other similar experiences and artefacts, nor connect to physical museums or heritage locations. This paper presents work in progress toward the design of a prototype virtual interconnected curation space for improving the connectedness of different heritage experiences and engagements with different cultural artefacts and histories. A’vintage’ Mesopotamian serious game is explored as an exemplar interaction and candidate engagement. Experience and usability evaluations are identified and filtered to create a tractable assessment for participant testing that also aims to estimate heritage engagement.
Author supplied keywords
Cite
CITATION STYLE
Rhodes, R., Woolley, S. I., & White, D. (2024). Towards Designs for Virtual Interconnected Curation Spaces of Heritage Artefacts, Experiences and Histories. In 37th International BCS Human-Computer Interaction Conference, BCS HCI 2024 (pp. 236–241). BCS Learning and Development Ltd. https://doi.org/10.14236/ewic/BCSHCI2024.24
Register to see more suggestions
Mendeley helps you to discover research relevant for your work.