Abstract
This paper describes an effective ball-receiving skill. When soccer games are played in real life, players generally must make consecutive actions in one play, for example, running, receiving, and shooting a ball. We believe that the same is true in the case of simulation soccer games. Therefore, we designed an experiment to check how changing ball-receiving methods which is dependent on the centering patterns influence scoring goals. The experiment shows that one ball-receiving method is more effective than the others. The result is embedded into our soccer team, Kasugai-bito II, and the effectiveness is discussed in games.
Cite
CITATION STYLE
Maeda, K., Kohketsu, A., & Takahashi, T. (1999). Ball-receiving skill dependent on centering in soccer simulation games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1604, pp. 152–161). Springer Verlag. https://doi.org/10.1007/3-540-48422-1_12
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