Game-based learning and writing in post-graduation teaching: towards a performative knowledge policy (abstract: p. 15)

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Abstract

This study investigated the convergence between acts of writing and game-based learning in the context of health research in a public university. While writing is traditionally used to transmit scientific knowledge and research, game-based learning emerges as an alternative interactive and engaging approach. We examined the strengths and challenges of integrating this approach into the post-graduation course. Strengths include improved understanding of complex concepts, increased student engagement and promotion of creativity, while challenges include finding the right balance between academic rigidity and game-based learning, guaranteeing scientific precision in a game-based learning context and overcoming potential institutional resistance. Our findings highlight the importance of exploring innovative teaching and communication strategies on post-graduation health courses aimed at enhancing student training and promoting broader dissemination of scientific knowledge.

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Federici, C. A. G., Liberman, F., & Guzzo, M. S. L. (2025). Game-based learning and writing in post-graduation teaching: towards a performative knowledge policy (abstract: p. 15). Interface: Communication, Health, Education, 29. https://doi.org/10.1590/interface.240242

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