An Approach for Modeling and Simulation of Virtual Sensors in Automatic Control Systems Using Game Engines and Machine Learning

5Citations
Citations of this article
14Readers
Mendeley users who have this article in their library.

Abstract

We live in an era characterized by Society 4.0 and Industry 4.0 where successive innovations that are more or less disruptive are occurring. Within this context, the modeling and simulation of dynamic supervisory and control systems require dealing with more sophistication and complexity, with effects in terms of development errors and higher costs. One of the most difficult aspects of simulating these systems is the handling of vision sensors. The current tools provide these sensors but in a specific and limited way. This paper describes a six-step approach to sensor virtualization. For testing the approach, a simulation platform based on game engines was developed. As contributions, the platform can simulate dynamic systems, including industrial processes with vision sensors. Furthermore, the proposed virtualization approach allows for the modeling of sensors in a systematic way, reducing the complexity and effort required to simulate this type of system.

Cite

CITATION STYLE

APA

Rosas, J., Palma, L. B., & Antunes, R. A. (2024). An Approach for Modeling and Simulation of Virtual Sensors in Automatic Control Systems Using Game Engines and Machine Learning. Sensors, 24(23). https://doi.org/10.3390/s24237610

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free