The relevance of memory in minority game

0Citations
Citations of this article
13Readers
Mendeley users who have this article in their library.

Abstract

Minority Game (MG) has become a very commonly studied econophysical model in the past decade, after it was introduced in 1997. It is giving non-trivial cooperative behavior in multiple agent system, despite its simplicity. Since 1999, studies started focusing on whether the memory, which long seems believed to provide the feedback system, is essential in the game. Up till now, investigations concerning the memory in MG concluded that memory is relevant in the so-called asymmetric phase, but not the symmetric phase of the game. However, our recent study using large scale simulations (up to 3000 agents) shows that memory is actually also relevant in the symmetric phase. The fact that this was overlooked before might be due to the fact that small-scale simulations (around 100 agents) were employed in previous investigations. This suggested that the memory of the game cannot be simply damped away in most of the parameter range.

Cite

CITATION STYLE

APA

Man, W. C., Ho, K. H., Chow, F. K., & Chau, H. F. (2006). The relevance of memory in minority game. In Complexity and Nonextensivity: New Trends in Statistical Mechanics - Proceedings of the International Workshop, CN-Kyoto 2005 (pp. 190–196). Oxford University Press. https://doi.org/10.1143/PTPS.162.190

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free