Embodying an Interactive AI for Dance Through Movement Ideation

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Abstract

What expectations exist in the minds of dancers when interacting with a generative machine learning model? During two workshop events, experienced dancers explore these expectations through improvisation and role-play, embodying an imagined AI-dancer. The dancers explored how intuited flow, shared images, and the concept of a human replica might work in their imagined AI-human interaction. Our findings challenge existing assumptions about what is desired from generative models of dance, such as expectations of realism, and how such systems should be evaluated. We further advocate that such models should celebrate non-human artefacts, focus on the potential for serendipitous moments of discovery, and that dance practitioners should be included in their development. Our concrete suggestions show how our findings can be adapted into the development of improved generative and interactive machine learning models for dancers' creative practice.

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APA

Wallace, B., Hilton, C., Nymoen, K., Torresen, J., Martin, C. P., & Fiebrink, R. (2023). Embodying an Interactive AI for Dance Through Movement Ideation. In ACM International Conference Proceeding Series (pp. 454–464). Association for Computing Machinery. https://doi.org/10.1145/3591196.3593336

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