The essay aims to reflect on Game as one of the dimensions of the ludic (along with playing and competing). The reflection will praise Game as an end in itself, contradicting the idea of the Game as a medium, an instrument at the service of theoretical and didactic models. The Game is able to provide a significant human movement to those who play, founded on the dialogical conception of movement. In this sense, some notes that make Game an essential part of Physical Education (education in general) and significant human movement will be presented; among them, we can advance subjectivity, creativity, dream, willpower, possibility, freedom, … as constituents of the human being.
CITATION STYLE
Teles Nascimento Cunha, A. C., Surdi, A. C., Pereira Marques, D. A., Kunz, E., & Moreira, E. C. (2018). Elements of phenomenology as one of the possibilities of understanding the game as a significant human movement. Revista Portuguesa de Educacao. Research Centre in Education. https://doi.org/10.21814/rpe.11714
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