Abstract
Today, virtual learning objects and virtual learning environments are influencing changes in educational content as well as the emergence of new learning models. The improvement of teaching methods and the integration of information technology into education are priorities today. The research conducted a systematic review of available articles published in the Web of Science, Google Scholar, and Scopus databases. The main result of the research shows that virtual objects can be teaching aids that help students learn better. In addition, during the pedagogical experiment based on augmented reality technologies, digital educational resources were developed, the impact of the developed virtual learning objects on the learning content and learning outcomes were studied. The adaptation of teaching methods to the modern digital generation by improving the content of teaching and the introduction of information technologies in education reflects the perspective of the research direction, which today is a priority task of a pedagogical science and the EdTech industry. In this context, virtual and augmented realities were concretized not only as an object of learning but also as a mechanism of the carrier of the learning content, as a means of assessing the acquired knowledge, as directions for future research of approaches to the modernization of the learning content.
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CITATION STYLE
Nurbekova, Z., Nurbekov, B., Maulsharif, M., Naimanova, D., & Baimendinova, A. (2022). Using Virtual Learning Objects in Educational Content. In ACM International Conference Proceeding Series (pp. 174–178). Association for Computing Machinery. https://doi.org/10.1145/3546118.3546138
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