Feasibility of a Device for Gaze Interaction by Visually-Evoked Brain Signals

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Abstract

A dry-electrode head-mounted sensor for visually-evoked electroencephalogram (EEG) signals has been introduced to the gamer market, and provides wireless, low-cost tracking of a user's gaze fixation on target areas in real-Time. Unlike traditional EEG sensors, this new device is easy to set up for non-professionals. We conducted a Fitts' law study (N = 6) and found the mean throughput (TP) to be 0.82 bits/s. The sensor yielded robust performance with error rates below 1%. The overall median activation time (AT) was 2.35 s with a minuscule difference between one or nine concurrent targets. We discuss whether the method might supplement camera-based gaze interaction, for example, in gaze typing or wheelchair control, and note some limitations, such as a slow AT, the difficulty of calibration with thick hair, and the limit of 10 concurrent targets.

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Hou, B. J., Hansen, J. P., Uyanik, C., Bækgaard, P., Puthusserypady, S., Araujo, J. M., & Mackenzie, S. (2022). Feasibility of a Device for Gaze Interaction by Visually-Evoked Brain Signals. In Eye Tracking Research and Applications Symposium (ETRA). Association for Computing Machinery. https://doi.org/10.1145/3517031.3529232

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