Abstract
… , and also implement a gamification concept to motivate junior … that the application of gamification is a practical solution to … has applied the concept of gamification by giving the points …
Cite
CITATION STYLE
APA
Rosaline, N., Julianto, I. N. L., & Mudra, I. W. (2023). Penerapan Gamifikasi Pada Media Pembelajaran Smart Fingers Tenses untuk Memotivasi Proses Belajar Mandiri Siswa SMP. Jurnal Desain, 10(3), 539. https://doi.org/10.30998/jd.v10i3.14803
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