"pray for Green, Play for Green": Integrating Religion into Climate Change Serious Games

5Citations
Citations of this article
10Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Effective climate change games must recognize the unique relations various communities have with nature. Further, these serious games must factor how climate change diversely impacts different communities. This paper explores the use of religious narratives and rituals in serious games to communicate the impact of climate change within faith-based communities. The study examines whether integrating religion into serious games can help individuals within these faith-based communities reflect on their connection to the environment and increase their interest in climate change. We present Shloka, a serious game that incorporates Hindu rituals and narratives, to demonstrate how integrating religious elements can amplify situational interest, deepen engagement, and provoke thoughtful reflection on climate change within these communities.

Cite

CITATION STYLE

APA

Maram, S. S., Malegaonkar, Y., Dudyala, N., Escarce Junior, M., & Seif El-Nasr, M. (2025). “pray for Green, Play for Green”: Integrating Religion into Climate Change Serious Games. In DIS 2025 - Proceedings of the 2025 ACM Designing Interactive Systems Conference (pp. 3490–3518). Association for Computing Machinery, Inc. https://doi.org/10.1145/3715336.3735764

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free